mirror of
https://github.com/maxlerebourg/crowdsec-bouncer-traefik-plugin.git
synced 2026-06-03 17:32:21 +02:00
7f776fe0fe
* Add Warn and Trace loglevels * Move to slog * fixes * missing test file * Fix tests * Add wrapper with trace * fix * fix lint * LINT * LINT * 🍱 Use only 4 level of logs * fix after merge * 🍱 fix lint * 🍱 fix lint + remove trace logger from tests * 🍱 fix tests * 🍱 fix lint * 🍱 try to fix test * 🍱 Fix tests * 🍱 fix README + adjust logs --------- Co-authored-by: maxlerebourg <maxlerebourg@gmail.com>
93 lines
2.3 KiB
Go
93 lines
2.3 KiB
Go
// Package logger implements utility routines to write to stdout and stderr.
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// It supports trace, debug, info, warn and error level using Go's standard log/slog
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package logger
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import (
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"log/slog"
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"os"
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"path/filepath"
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)
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// Custom log levels following slog best practices.
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const (
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LevelDebug = slog.LevelDebug
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LevelInfo = slog.LevelInfo
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LevelWarn = slog.LevelWarn
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LevelError = slog.LevelError
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)
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// New creates a Log wrapper with default format (common).
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func New(logLevel string, logFilePath string) *slog.Logger {
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return NewWithFormat(logLevel, logFilePath, "common")
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}
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// NewWithFormat creates a Log wrapper with specified format (common or json).
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func NewWithFormat(logLevel, logFilePath, logFormat string) *slog.Logger {
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// Determine log level
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var level slog.Level
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switch logLevel {
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case "ERROR":
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level = LevelError
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case "WARN":
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level = LevelWarn
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case "INFO":
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level = LevelInfo
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case "DEBUG":
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level = LevelDebug
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default:
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// Default to INFO level
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level = LevelInfo
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}
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// Set output destination
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var output *os.File
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if logFilePath != "" {
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logFile, err := os.OpenFile(filepath.Clean(logFilePath), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0600)
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if err == nil {
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output = logFile
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} else {
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// Fall back to stdout and log the error
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output = os.Stdout
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slog.Warn("LogFilePath is not writable, using stdout", "error", err)
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}
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} else {
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output = os.Stdout
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}
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// Create handler based on format with custom level names
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var handler slog.Handler
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opts := &slog.HandlerOptions{
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Level: level,
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ReplaceAttr: func(_ []string, a slog.Attr) slog.Attr {
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// Customize level names to match our expected format
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if a.Key == slog.LevelKey {
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lvl, ok := a.Value.Any().(slog.Level)
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if !ok {
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return a
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}
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switch {
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case lvl < LevelInfo:
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a.Value = slog.StringValue("DEBUG")
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case lvl < LevelWarn:
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a.Value = slog.StringValue("INFO")
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case lvl < LevelError:
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a.Value = slog.StringValue("WARN")
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default:
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a.Value = slog.StringValue("ERROR")
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}
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}
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return a
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},
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}
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if logFormat == "json" {
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handler = slog.NewJSONHandler(output, opts)
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} else {
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// Common format (default)
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handler = slog.NewTextHandler(output, opts)
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}
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// Create logger with component attribute
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return slog.New(handler).With("component", "CrowdsecBouncerTraefikPlugin")
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}
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